“I’ve spent my whole life making games, but I’ve always wanted to write,” Jones expressed, reflecting on his passion for storytelling beyond gaming.
“One Zero One” unfolds over four parts, chronicling a looming conflict between humans and AI-driven robotic forces. The first part is now available digitally, with physical copies available for preorder through Stone Kite’s website.
Jones’s departure from Bungie came after more than three decades, following his role elimination during Sony’s recent layoffs. Known for his visionary contributions to gaming, Jones rarely engages with the media, making this new chapter particularly noteworthy. His last major interview was in 2013 with IGN, marking a rare public appearance.
Bungie, the studio Jones helped build, recently reversed its decision to end support for Destiny 2, indicating ongoing developments within the company.
“We change the conversation. We never say that’s how it’s traditionally done,” Stohl remarked, highlighting Stone Kite’s commitment to innovation and community engagement.
Ryan McCaffrey, IGN’s executive editor of previews and host of the weekly Xbox show “Podcast Unlocked,” shared these developments. A New Jersey native, McCaffrey humorously insists on calling it “Taylor ham” rather than “pork roll,” and invites debate on Twitter at @DMC_Ryan.

Article Source: www.ign.com

