“It’s one of those things that I personally would love to just say everything as a fan of this thing, but then there’s no expectation, or there’s no fun in the process.”
The Bloodborne movie will be an animated feature, contrasting with Alex Garland’s live-action adaptation of Elden Ring. McLoughlin noted the advantages of animation, especially for a story rich in otherworldly elements. He explained that animation allows for creative freedom that might be limited in live-action productions. “Bloodborne specifically is poised to do that well,” he said, emphasizing how the medium can better capture the game’s unique atmosphere.
While discussing potential influences from the Elden Ring film, McLoughlin was cautious about drawing too many parallels. He acknowledged that while both projects share a similar structure, their narratives differ significantly. McLoughlin is keen to chart a distinct path for Bloodborne, aiming to deliver a fresh story rather than a direct retelling of the game’s plot. He stressed the importance of adaptation, not replication, to explore new narratives within the game’s universe.
“I don’t want to adapt something if we’re just going to tell the same stories with the same characters over and over and over again.”
This isn’t McLoughlin’s first attempt at adapting a video game for the screen; he previously worked on a project to bring Soma to life. Through these experiences, he has developed a clear vision for adaptations, seeking to expand universes rather than merely retelling existing stories. He cited recent examples like Fallout and Resident Evil as successful adaptations that offer new perspectives within familiar worlds.
McLoughlin also addressed the broader question of why adaptations are pursued, emphasizing that the story must be worth telling. He recalled a conversation with Ben Starr at the BAFTA Games, where they discussed the necessity and potential pitfalls of adaptations. Despite differing opinions, McLoughlin remains focused on creating something that resonates with audiences by offering unexpected and engaging narratives.
As the Bloodborne movie continues its development, fans eagerly await more details. With McLoughlin’s passion and commitment to preserving the essence of the original while exploring new storytelling avenues, the film promises to be a unique addition to the expanding realm of video game adaptations.

Article Source: www.ign.com







